mirror of
https://github.com/praktimarc/kst4contest.git
synced 2026-07-14 00:26:52 +02:00
chore: rebuild website [skip ci]
This commit is contained in:
@@ -0,0 +1,710 @@
|
||||
(() => {
|
||||
"use strict";
|
||||
|
||||
const canvas = document.querySelector("[data-hero-radio-fx]");
|
||||
|
||||
if (!(canvas instanceof HTMLCanvasElement)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const context = canvas.getContext("2d", {
|
||||
alpha: true,
|
||||
desynchronized: true
|
||||
});
|
||||
|
||||
if (!context) {
|
||||
return;
|
||||
}
|
||||
|
||||
const hero = canvas.closest(".hero");
|
||||
|
||||
if (!(hero instanceof HTMLElement)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const reducedMotion = window.matchMedia(
|
||||
"(prefers-reduced-motion: reduce)"
|
||||
);
|
||||
|
||||
const coarsePointer = window.matchMedia(
|
||||
"(pointer: coarse)"
|
||||
);
|
||||
|
||||
const state = {
|
||||
width: 0,
|
||||
height: 0,
|
||||
dpr: 1,
|
||||
running: false,
|
||||
visible: true,
|
||||
lastFrame: 0,
|
||||
spawnAccumulator: 0,
|
||||
beamAccumulator: 0,
|
||||
animationFrameId: 0,
|
||||
pointer: {
|
||||
x: 0,
|
||||
y: 0,
|
||||
active: false
|
||||
},
|
||||
planes: [],
|
||||
beams: [],
|
||||
reflections: []
|
||||
};
|
||||
|
||||
const clamp = (value, minimum, maximum) =>
|
||||
Math.max(minimum, Math.min(maximum, value));
|
||||
|
||||
const randomBetween = (minimum, maximum) =>
|
||||
minimum + Math.random() * (maximum - minimum);
|
||||
|
||||
function getCssColor(name, fallback) {
|
||||
const value = getComputedStyle(document.documentElement)
|
||||
.getPropertyValue(name)
|
||||
.trim();
|
||||
|
||||
return value || fallback;
|
||||
}
|
||||
|
||||
function getPalette() {
|
||||
return {
|
||||
plane: getCssColor("--fx-plane", "#79ff73"),
|
||||
planeMuted: getCssColor("--fx-plane-muted", "rgba(121,255,115,.42)"),
|
||||
beam: getCssColor("--fx-beam", "#52ff65"),
|
||||
beamGlow: getCssColor("--fx-beam-glow", "rgba(82,255,101,.28)"),
|
||||
reflection: getCssColor("--fx-reflection", "#c8ffbf"),
|
||||
trail: getCssColor("--fx-trail", "rgba(121,255,115,.16)"),
|
||||
grid: getCssColor("--fx-grid", "rgba(121,255,115,.055)")
|
||||
};
|
||||
}
|
||||
|
||||
function resizeCanvas() {
|
||||
const bounds = hero.getBoundingClientRect();
|
||||
|
||||
state.width = Math.max(1, Math.round(bounds.width));
|
||||
state.height = Math.max(1, Math.round(bounds.height));
|
||||
state.dpr = Math.min(window.devicePixelRatio || 1, 1.5);
|
||||
|
||||
canvas.width = Math.round(state.width * state.dpr);
|
||||
canvas.height = Math.round(state.height * state.dpr);
|
||||
|
||||
canvas.style.width = `${state.width}px`;
|
||||
canvas.style.height = `${state.height}px`;
|
||||
|
||||
context.setTransform(
|
||||
state.dpr,
|
||||
0,
|
||||
0,
|
||||
state.dpr,
|
||||
0,
|
||||
0
|
||||
);
|
||||
|
||||
if (!state.pointer.active) {
|
||||
state.pointer.x = state.width * 0.54;
|
||||
state.pointer.y = state.height * 0.42;
|
||||
}
|
||||
}
|
||||
|
||||
function getPlaneLimit() {
|
||||
if (coarsePointer.matches) {
|
||||
return 5;
|
||||
}
|
||||
|
||||
if (state.width < 900) {
|
||||
return 7;
|
||||
}
|
||||
|
||||
return 12;
|
||||
}
|
||||
|
||||
function createPlane() {
|
||||
const margin = 55;
|
||||
const edge = Math.floor(Math.random() * 4);
|
||||
|
||||
let x;
|
||||
let y;
|
||||
|
||||
switch (edge) {
|
||||
case 0:
|
||||
x = randomBetween(0, state.width);
|
||||
y = -margin;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
x = state.width + margin;
|
||||
y = randomBetween(0, state.height);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
x = randomBetween(0, state.width);
|
||||
y = state.height + margin;
|
||||
break;
|
||||
|
||||
default:
|
||||
x = -margin;
|
||||
y = randomBetween(0, state.height);
|
||||
break;
|
||||
}
|
||||
|
||||
const targetX = state.pointer.active
|
||||
? state.pointer.x
|
||||
: state.width * randomBetween(0.38, 0.72);
|
||||
|
||||
const targetY = state.pointer.active
|
||||
? state.pointer.y
|
||||
: state.height * randomBetween(0.2, 0.72);
|
||||
|
||||
const angle = Math.atan2(targetY - y, targetX - x);
|
||||
const speed = randomBetween(18, 34);
|
||||
|
||||
return {
|
||||
x,
|
||||
y,
|
||||
previousX: x,
|
||||
previousY: y,
|
||||
velocityX: Math.cos(angle) * speed,
|
||||
velocityY: Math.sin(angle) * speed,
|
||||
angle,
|
||||
size: randomBetween(5.5, 9),
|
||||
age: 0,
|
||||
maximumAge: randomBetween(12, 20),
|
||||
steering: randomBetween(0.65, 1.2),
|
||||
wobble: randomBetween(0, Math.PI * 2),
|
||||
wobbleSpeed: randomBetween(0.7, 1.4),
|
||||
hit: 0
|
||||
};
|
||||
}
|
||||
|
||||
function updatePlane(plane, deltaSeconds) {
|
||||
plane.age += deltaSeconds;
|
||||
plane.wobble += deltaSeconds * plane.wobbleSpeed;
|
||||
|
||||
plane.previousX = plane.x;
|
||||
plane.previousY = plane.y;
|
||||
|
||||
const targetX = state.pointer.active
|
||||
? state.pointer.x
|
||||
: state.width * 0.56;
|
||||
|
||||
const targetY = state.pointer.active
|
||||
? state.pointer.y
|
||||
: state.height * 0.44;
|
||||
|
||||
const desiredAngle = Math.atan2(
|
||||
targetY - plane.y,
|
||||
targetX - plane.x
|
||||
);
|
||||
|
||||
let angleDifference = desiredAngle - plane.angle;
|
||||
|
||||
while (angleDifference > Math.PI) {
|
||||
angleDifference -= Math.PI * 2;
|
||||
}
|
||||
|
||||
while (angleDifference < -Math.PI) {
|
||||
angleDifference += Math.PI * 2;
|
||||
}
|
||||
|
||||
plane.angle += angleDifference * plane.steering * deltaSeconds;
|
||||
|
||||
const speed = Math.hypot(
|
||||
plane.velocityX,
|
||||
plane.velocityY
|
||||
);
|
||||
|
||||
const wobble = Math.sin(plane.wobble) * 0.14;
|
||||
|
||||
plane.velocityX =
|
||||
Math.cos(plane.angle + wobble) * speed;
|
||||
|
||||
plane.velocityY =
|
||||
Math.sin(plane.angle + wobble) * speed;
|
||||
|
||||
plane.x += plane.velocityX * deltaSeconds;
|
||||
plane.y += plane.velocityY * deltaSeconds;
|
||||
|
||||
plane.hit = Math.max(0, plane.hit - deltaSeconds * 1.8);
|
||||
}
|
||||
|
||||
function isPlaneExpired(plane) {
|
||||
const margin = 180;
|
||||
|
||||
return (
|
||||
plane.age > plane.maximumAge ||
|
||||
plane.x < -margin ||
|
||||
plane.x > state.width + margin ||
|
||||
plane.y < -margin ||
|
||||
plane.y > state.height + margin
|
||||
);
|
||||
}
|
||||
|
||||
function chooseBeamTarget() {
|
||||
if (state.planes.length === 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const targetX = state.pointer.active
|
||||
? state.pointer.x
|
||||
: state.width * 0.56;
|
||||
|
||||
const targetY = state.pointer.active
|
||||
? state.pointer.y
|
||||
: state.height * 0.44;
|
||||
|
||||
const candidates = state.planes
|
||||
.map((plane) => ({
|
||||
plane,
|
||||
distance: Math.hypot(
|
||||
plane.x - targetX,
|
||||
plane.y - targetY
|
||||
)
|
||||
}))
|
||||
.filter((entry) => entry.distance < 260)
|
||||
.sort((a, b) => a.distance - b.distance);
|
||||
|
||||
if (candidates.length > 0) {
|
||||
return candidates[0].plane;
|
||||
}
|
||||
|
||||
return state.planes[
|
||||
Math.floor(Math.random() * state.planes.length)
|
||||
];
|
||||
}
|
||||
|
||||
function createBeam(target) {
|
||||
const leftStation = {
|
||||
x: state.width * 0.12,
|
||||
y: state.height * 0.82
|
||||
};
|
||||
|
||||
const rightStation = {
|
||||
x: state.width * 0.88,
|
||||
y: state.height * 0.78
|
||||
};
|
||||
|
||||
const source =
|
||||
Math.abs(target.x - leftStation.x) <
|
||||
Math.abs(target.x - rightStation.x)
|
||||
? leftStation
|
||||
: rightStation;
|
||||
|
||||
state.beams.push({
|
||||
startX: source.x,
|
||||
startY: source.y,
|
||||
endX: target.x,
|
||||
endY: target.y,
|
||||
age: 0,
|
||||
maximumAge: 0.62
|
||||
});
|
||||
|
||||
target.hit = 1;
|
||||
|
||||
state.reflections.push({
|
||||
x: target.x,
|
||||
y: target.y,
|
||||
age: 0,
|
||||
maximumAge: 0.9,
|
||||
radius: randomBetween(8, 15)
|
||||
});
|
||||
}
|
||||
|
||||
function updateEffects(deltaSeconds) {
|
||||
for (const beam of state.beams) {
|
||||
beam.age += deltaSeconds;
|
||||
}
|
||||
|
||||
state.beams = state.beams.filter(
|
||||
(beam) => beam.age < beam.maximumAge
|
||||
);
|
||||
|
||||
for (const reflection of state.reflections) {
|
||||
reflection.age += deltaSeconds;
|
||||
reflection.radius += deltaSeconds * 30;
|
||||
}
|
||||
|
||||
state.reflections = state.reflections.filter(
|
||||
(reflection) =>
|
||||
reflection.age < reflection.maximumAge
|
||||
);
|
||||
}
|
||||
|
||||
function drawGrid(palette) {
|
||||
context.save();
|
||||
|
||||
context.strokeStyle = palette.grid;
|
||||
context.lineWidth = 1;
|
||||
|
||||
const spacing = 54;
|
||||
|
||||
for (
|
||||
let x = spacing;
|
||||
x < state.width;
|
||||
x += spacing
|
||||
) {
|
||||
context.beginPath();
|
||||
context.moveTo(x, 0);
|
||||
context.lineTo(x, state.height);
|
||||
context.stroke();
|
||||
}
|
||||
|
||||
for (
|
||||
let y = spacing;
|
||||
y < state.height;
|
||||
y += spacing
|
||||
) {
|
||||
context.beginPath();
|
||||
context.moveTo(0, y);
|
||||
context.lineTo(state.width, y);
|
||||
context.stroke();
|
||||
}
|
||||
|
||||
context.restore();
|
||||
}
|
||||
|
||||
function drawRadarTarget(palette) {
|
||||
const x = state.pointer.active
|
||||
? state.pointer.x
|
||||
: state.width * 0.56;
|
||||
|
||||
const y = state.pointer.active
|
||||
? state.pointer.y
|
||||
: state.height * 0.44;
|
||||
|
||||
context.save();
|
||||
|
||||
context.strokeStyle = palette.planeMuted;
|
||||
context.lineWidth = 1;
|
||||
|
||||
for (const radius of [24, 48, 82]) {
|
||||
context.globalAlpha = 0.24 - radius / 500;
|
||||
|
||||
context.beginPath();
|
||||
context.arc(x, y, radius, 0, Math.PI * 2);
|
||||
context.stroke();
|
||||
}
|
||||
|
||||
context.globalAlpha = 0.2;
|
||||
|
||||
context.beginPath();
|
||||
context.moveTo(x - 100, y);
|
||||
context.lineTo(x + 100, y);
|
||||
context.moveTo(x, y - 100);
|
||||
context.lineTo(x, y + 100);
|
||||
context.stroke();
|
||||
|
||||
context.restore();
|
||||
}
|
||||
|
||||
function drawPlane(plane, palette) {
|
||||
context.save();
|
||||
|
||||
context.translate(plane.x, plane.y);
|
||||
context.rotate(plane.angle);
|
||||
|
||||
const alpha = clamp(
|
||||
Math.min(
|
||||
plane.age * 1.8,
|
||||
(plane.maximumAge - plane.age) * 1.8
|
||||
),
|
||||
0,
|
||||
1
|
||||
);
|
||||
|
||||
context.globalAlpha = alpha;
|
||||
|
||||
context.strokeStyle = palette.trail;
|
||||
context.lineWidth = 1;
|
||||
|
||||
context.beginPath();
|
||||
context.moveTo(-plane.size * 4.5, 0);
|
||||
context.lineTo(-plane.size * 1.4, 0);
|
||||
context.stroke();
|
||||
|
||||
context.fillStyle =
|
||||
plane.hit > 0
|
||||
? palette.reflection
|
||||
: palette.plane;
|
||||
|
||||
context.shadowColor =
|
||||
plane.hit > 0
|
||||
? palette.reflection
|
||||
: palette.beamGlow;
|
||||
|
||||
context.shadowBlur =
|
||||
plane.hit > 0
|
||||
? 16
|
||||
: 5;
|
||||
|
||||
const size = plane.size;
|
||||
|
||||
context.beginPath();
|
||||
|
||||
context.moveTo(size * 1.65, 0);
|
||||
context.lineTo(-size * 0.7, size * 0.34);
|
||||
context.lineTo(-size * 0.15, size * 1.05);
|
||||
context.lineTo(-size * 0.65, size * 1.08);
|
||||
context.lineTo(-size * 1.35, size * 0.3);
|
||||
context.lineTo(-size * 1.7, size * 0.28);
|
||||
context.lineTo(-size * 1.12, 0);
|
||||
context.lineTo(-size * 1.7, -size * 0.28);
|
||||
context.lineTo(-size * 1.35, -size * 0.3);
|
||||
context.lineTo(-size * 0.65, -size * 1.08);
|
||||
context.lineTo(-size * 0.15, -size * 1.05);
|
||||
context.lineTo(-size * 0.7, -size * 0.34);
|
||||
|
||||
context.closePath();
|
||||
context.fill();
|
||||
|
||||
context.restore();
|
||||
}
|
||||
|
||||
function drawBeam(beam, palette) {
|
||||
const progress = beam.age / beam.maximumAge;
|
||||
const alpha = Math.sin(progress * Math.PI);
|
||||
|
||||
context.save();
|
||||
|
||||
context.globalAlpha = alpha;
|
||||
context.strokeStyle = palette.beamGlow;
|
||||
context.lineWidth = 6;
|
||||
context.shadowColor = palette.beam;
|
||||
context.shadowBlur = 15;
|
||||
|
||||
context.beginPath();
|
||||
context.moveTo(beam.startX, beam.startY);
|
||||
context.lineTo(beam.endX, beam.endY);
|
||||
context.stroke();
|
||||
|
||||
context.strokeStyle = palette.beam;
|
||||
context.lineWidth = 1.4;
|
||||
context.shadowBlur = 5;
|
||||
|
||||
context.beginPath();
|
||||
context.moveTo(beam.startX, beam.startY);
|
||||
context.lineTo(beam.endX, beam.endY);
|
||||
context.stroke();
|
||||
|
||||
context.restore();
|
||||
}
|
||||
|
||||
function drawReflection(reflection, palette) {
|
||||
const progress =
|
||||
reflection.age / reflection.maximumAge;
|
||||
|
||||
context.save();
|
||||
|
||||
context.globalAlpha = 1 - progress;
|
||||
context.strokeStyle = palette.reflection;
|
||||
context.lineWidth = 1.5;
|
||||
context.shadowColor = palette.beam;
|
||||
context.shadowBlur = 12;
|
||||
|
||||
context.beginPath();
|
||||
context.arc(
|
||||
reflection.x,
|
||||
reflection.y,
|
||||
reflection.radius,
|
||||
0,
|
||||
Math.PI * 2
|
||||
);
|
||||
context.stroke();
|
||||
|
||||
context.restore();
|
||||
}
|
||||
|
||||
function drawStaticScene() {
|
||||
const palette = getPalette();
|
||||
|
||||
context.clearRect(
|
||||
0,
|
||||
0,
|
||||
state.width,
|
||||
state.height
|
||||
);
|
||||
|
||||
drawGrid(palette);
|
||||
drawRadarTarget(palette);
|
||||
}
|
||||
|
||||
function drawScene() {
|
||||
const palette = getPalette();
|
||||
|
||||
context.clearRect(
|
||||
0,
|
||||
0,
|
||||
state.width,
|
||||
state.height
|
||||
);
|
||||
|
||||
drawGrid(palette);
|
||||
drawRadarTarget(palette);
|
||||
|
||||
for (const plane of state.planes) {
|
||||
drawPlane(plane, palette);
|
||||
}
|
||||
|
||||
for (const beam of state.beams) {
|
||||
drawBeam(beam, palette);
|
||||
}
|
||||
|
||||
for (const reflection of state.reflections) {
|
||||
drawReflection(reflection, palette);
|
||||
}
|
||||
}
|
||||
|
||||
function animate(timestamp) {
|
||||
if (!state.running) {
|
||||
return;
|
||||
}
|
||||
|
||||
const deltaSeconds = clamp(
|
||||
(timestamp - state.lastFrame) / 1000 || 0,
|
||||
0,
|
||||
0.05
|
||||
);
|
||||
|
||||
state.lastFrame = timestamp;
|
||||
|
||||
if (!state.visible || document.hidden) {
|
||||
state.animationFrameId =
|
||||
requestAnimationFrame(animate);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
state.spawnAccumulator += deltaSeconds;
|
||||
state.beamAccumulator += deltaSeconds;
|
||||
|
||||
const planeLimit = getPlaneLimit();
|
||||
const spawnInterval =
|
||||
coarsePointer.matches ? 2.2 : 1.15;
|
||||
|
||||
if (
|
||||
state.spawnAccumulator >= spawnInterval &&
|
||||
state.planes.length < planeLimit
|
||||
) {
|
||||
state.spawnAccumulator = 0;
|
||||
state.planes.push(createPlane());
|
||||
}
|
||||
|
||||
const beamInterval =
|
||||
coarsePointer.matches ? 3.3 : 1.8;
|
||||
|
||||
if (
|
||||
state.beamAccumulator >= beamInterval &&
|
||||
state.planes.length > 0
|
||||
) {
|
||||
state.beamAccumulator = 0;
|
||||
|
||||
const target = chooseBeamTarget();
|
||||
|
||||
if (target) {
|
||||
createBeam(target);
|
||||
}
|
||||
}
|
||||
|
||||
for (const plane of state.planes) {
|
||||
updatePlane(plane, deltaSeconds);
|
||||
}
|
||||
|
||||
state.planes = state.planes.filter(
|
||||
(plane) => !isPlaneExpired(plane)
|
||||
);
|
||||
|
||||
updateEffects(deltaSeconds);
|
||||
drawScene();
|
||||
|
||||
state.animationFrameId =
|
||||
requestAnimationFrame(animate);
|
||||
}
|
||||
|
||||
function start() {
|
||||
cancelAnimationFrame(state.animationFrameId);
|
||||
|
||||
resizeCanvas();
|
||||
|
||||
if (reducedMotion.matches) {
|
||||
state.running = false;
|
||||
drawStaticScene();
|
||||
return;
|
||||
}
|
||||
|
||||
state.running = true;
|
||||
state.lastFrame = performance.now();
|
||||
|
||||
if (state.planes.length === 0) {
|
||||
const initialPlanes =
|
||||
coarsePointer.matches ? 2 : 5;
|
||||
|
||||
for (let index = 0; index < initialPlanes; index++) {
|
||||
const plane = createPlane();
|
||||
plane.age = Math.random() * 2;
|
||||
state.planes.push(plane);
|
||||
}
|
||||
}
|
||||
|
||||
state.animationFrameId =
|
||||
requestAnimationFrame(animate);
|
||||
}
|
||||
|
||||
function updatePointer(event) {
|
||||
const bounds = hero.getBoundingClientRect();
|
||||
|
||||
state.pointer.x = clamp(
|
||||
event.clientX - bounds.left,
|
||||
0,
|
||||
bounds.width
|
||||
);
|
||||
|
||||
state.pointer.y = clamp(
|
||||
event.clientY - bounds.top,
|
||||
0,
|
||||
bounds.height
|
||||
);
|
||||
|
||||
state.pointer.active = true;
|
||||
}
|
||||
|
||||
hero.addEventListener("pointermove", updatePointer, {
|
||||
passive: true
|
||||
});
|
||||
|
||||
hero.addEventListener("pointerleave", () => {
|
||||
state.pointer.active = false;
|
||||
});
|
||||
|
||||
window.addEventListener("resize", resizeCanvas, {
|
||||
passive: true
|
||||
});
|
||||
|
||||
document.addEventListener("visibilitychange", () => {
|
||||
state.lastFrame = performance.now();
|
||||
});
|
||||
|
||||
reducedMotion.addEventListener("change", start);
|
||||
|
||||
const resizeObserver = new ResizeObserver(() => {
|
||||
resizeCanvas();
|
||||
|
||||
if (reducedMotion.matches) {
|
||||
drawStaticScene();
|
||||
}
|
||||
});
|
||||
|
||||
resizeObserver.observe(hero);
|
||||
|
||||
const intersectionObserver = new IntersectionObserver(
|
||||
(entries) => {
|
||||
state.visible =
|
||||
entries[0]?.isIntersecting ?? true;
|
||||
|
||||
state.lastFrame = performance.now();
|
||||
},
|
||||
{
|
||||
threshold: 0.05
|
||||
}
|
||||
);
|
||||
|
||||
intersectionObserver.observe(hero);
|
||||
|
||||
start();
|
||||
})();
|
||||
Reference in New Issue
Block a user